AI Insights · Timothy · October 2021
Top 5 Hypercasual Games in Australia Q3 2021 Performance
In Q3 2021, the top 5 hypercasual games in Australia showed varied trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the performance metrics across a unified platform.
The third quarter of 2021 saw interesting trends for the top 5 hypercasual games in Australia on a unified platform. Here's a breakdown of their performance based on data from Sensor Tower:
Magic Slime: Antistress & ASMR by Finger Art Games experienced a gradual decline in both weekly revenue and active users throughout the quarter. Weekly revenue started at approximately $3.5K in late June and dropped to around $1.2K by the end of September. Downloads also saw a decrease, moving from 387 to 265 over the same period. Active users followed a similar trend, starting at 1.3K and ending at around 635.
Makeup Artist: Makeup Games from Beauty salon Studio showed impressive growth in Q3. Weekly revenue surged from $770 to over $2.2K, with a peak of $2.4K mid-September. Downloads were robust, starting at 8.8K and reaching a high of 18.5K in early September before settling at 14.1K. Active users also increased significantly, from 14.5K at the beginning of the quarter to over 32K by early September, ending the quarter at 27.7K.
Guitar: tabs, chords & games by MWM showed a steady performance with slight fluctuations. Weekly revenue hovered around $1.4K, dipping slightly to $981 by the end of September. Downloads saw a notable increase in September, jumping from around 480 to 2.4K in the final week. Active users also rose from 3.2K to approximately 5K in the same period.
Truck Simulator USA Revolution by Alexandru Marusac had a consistent performance in terms of revenue and active users. Weekly revenue fluctuated between $814 and $1.7K, with a steady base around $1.2K towards the end of the quarter. Downloads remained stable, starting at 1.2K and ending at 797. Active users showed a slight decline from 3.7K to around 3K.
Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o. saw mixed results. Revenue increased from $498 to $1K over the quarter. However, downloads and active users saw a significant drop. Downloads fell from 1.3K to just 198, and active users decreased from 2.8K to 1.6K.
These insights provide a snapshot of the performance of top hypercasual games in Australia for Q3 2021. For more detailed analytics and trends, visit Sensor Tower.